Snarkitecture – Sway

Commissioned for the gallery at Intersect by Lexus, designed and produced by Snarkitecture, Sway is a participatory installation made from 150 white spheres mounted to gently swaying poles that are arranged in two precise fields. Surrounded by mirrors, the ground and ceiling planes are reflected to form an infinite parabolic enclosure. In direct response to [...]

Shire – EyeLove

Brooklyn Research worked with Shire and Edelman to create a public interactive installation that would allow users to take a picture of their pupil and exhibit it’s properties to a larger animated display. Brooklyn Research modified an existing headset, optics system, and camera to be able to take focused pictures of a users’ eye with [...]

Mika Tajima – Human Synth

Brooklyn Research worked with artist Mika Tajima to create a real time smoke simulation for her Human Synth series of works. Brooklyn Research developed a real time smoke simulation that takes in data from various sources such as sentiment analysis from Twitter and creates a perpetually convolving smoke on installations at Taro Nasu Gallery in [...]

X – Times Square

Brooklyn Research collaborated with Reddymade, Reveal Design Group, and Bendark to create the Times Square Valentine Heart sculpture for February 2019.  We specifically focused on the interactive portion of the sculpture.  As people enter the space underneath the X sculpture the lighting through the ellipse openings gets triggered and eventually brightens.  As each new person steps [...]

Instragram – Light Forest

Brooklyn Research collaborated with Hush in the Light Forest installation at the Instagram lobby in San Francisco. The space engages guests in both exploration and content creation. We celebrate content on Instagram’s platform as three-dimensional audio-visual experiences that also become a photogenic environment – an infinite loop.  Brooklyn Research worked on the interaction portion of [...]

Samsung – 360 Sphere

Made for our client Relevent and with fabrication by Bednark Studio, the Samsung 360 Sphere experience is an installation at Samsung's flagship 837 experience center. Brooklyn Research synchronized an array of Samsung phones to display 360 images or videos. The phones act as a viewport to a part of the 360 content and users can rotate the installation to see [...]

Toni Dove – The Dress That Eats Souls

Brooklyn Research worked with artist Toni Dove to create an interactive robotic torso and skirt that responds to a user's movements.  This robotic mechanism was part of the piece "The Dress That Eats Souls", that Toni Dove created. Taking input from a Kinect depth camera, the piece tracks a user's head and body movement.  Those [...]

Ivana Bašić – Through the Hum of Black Velvet Sleep

Brooklyn Research worked with artist Ivana Bašić on two of her pieces, A thousand years ago ten seconds of breath were 40 grams of dust #1 and #2, for her show Through the Hum of Black Velvet Sleep. Both sculptures were nearly identical. Based on the designs of the artist, Brooklyn Research designed the electrical [...]

Same Time Next Year – Jamian Juliano-Villani

Brooklyn Research worked with artist Jamian Juliano-Villani to modify a 1955 J-L Seeburg jukebox to play custom audio prepared for her piece Same Time Next Year (Part One). The custom audio would only play when a user selected one of five selections on the selector panel. If a user made a selection but it wasn't [...]

Pierre Chareau Exhibit – The Jewish Museum

Brooklyn Research consulted and worked with Diller Scofidio + Renfro and the Jewish Museum to subtly integrate new technologies into an exhibit on the works and life of noted French architect and designer Pierre Chareau. One of the parts Brooklyn Research worked on was the creation of a moving clipping plane that provided a moving [...]